Githyanki Empire
Rulers of the Astral Plane, eternal enemies of the githzerai.
The githyanki are a fictional humanoid race in the Dungeons & Dragons fantasy role-playing game. They are cousins and ancient enemies to the githzerai. In the Dark Sun setting, they are simply called gith. Introduced by Charles Stross in White Dwarf #12, githyanki were officially included in the game in Fiend Folio (1981) and featured on its cover. The githyanki are considered a "Product Identity" by Wizards of the Coast and as such is not released under its Open Gaming License. The githyanki have appeared in all editions of the Dungeons & Dragons fantasy role-playing game since AD&D.
- Home Plane
- Astral Plane
- Mortal Enemy
- Mind Flayers (Illithids)
- Origin
- Freed Gith Slaves
Lore & Background
Long ago, before many of the worlds known in the present day were born, the illithids ruled a vast empire known to some as Nihilath. The illithid empire held many worlds and even a few planes of existence in their tentacled grip. After a thousand years of engineering, they constructed an artificial world known as Penumbra, a vast disk that circled a sun, the planet's radius something like a hundred million miles. The empire kept slaves. According to Polyhedron #159, many of the slaves had originated on a distant world known as Pharagos, which the illithids had conquered and added to their empire. The article "Exiles from the Vault" from Dragon #298 (2002) mention a subterranean empire called Zarum in Western Oerik, where a race of humanoids dominated many other races from their capital city of Anithor. These humanoids seem to have been divided into a rigid caste system, their lives ruled by ancient ritual. The ruins of Zarum overflow with sacred spaces and temples, though the names of their ancient gods are unknown today. At some point, the illithids invaded Zarum from a neighboring plane of existence. Though the natives fought fiercely, they were no match for the psionic might of the mind flayers, and soon they were enslaved. The River of Angry Souls is a remnant of one of the terrible battles between the illithids and the soon-to-be enslaved Zarumites. Many were brought to the Outer Planes and elsewhere to serve as illithid slaves. Other cities in Zarum were transformed into work pits where illithid overseers forced their slaves to toil for countless generations. For thousands of years these once-human beings, who are remembered today only as the forerunners, were thralls of Nihilath. Some were engineered to become the ancestors of the grimlocks and distributed throughout the worlds of the empire to serve their illithid masters in their subterranean realms. On every world, the slaves were unable to escape their masters' psionic power, and illithid might was unquestioned. It is said that the fiends paused in their eternal Blood War to determine if anything could stop the mind flayers as the empire expanded throughout the Astral Plane and Ethereal Plane and threatened the Outer Planes themselves. It was then that the illithids first encounted the voor. The voor were one of the greatest threats the illithid empire ever faced. An insectoid race utterly immune to psionics, the voor reproduced using spores capable of floating through the airless reaches of outer space indefinitely before finding a place to transform into larvae, using whatever inorganic materials were on hand to create their bodies. The standard slave armies of the illithids were unable to stop the voor invasion, so in desperation a long-vanished illithid Creed constructed tumerogenesis tanks to impart certain physical, spiritual, and psionic enhancements on selected slave-soldiers. After thousands of years of slavery and controlled breeding, the illithid thralls were no longer recognizable as the humans they once were. They were longer of limb, with skin the tawny color of old ivory and slightly pointed ears. After the long war between the illithids and voor ended, the voor all but extinct thanks to the efforts of these new modified battle-thralls, the balance of power in the illithid empire changed.
In Their Own Story
The source does not provide a specific narrative story about the Githyanki Empire beyond the fictional history of their enslavement and transformation. No named characters like Commander Vharkath or specific events like a raid on a mind flayer colony are mentioned in the source.
Reader's Guide
The source does not provide a gameplay guide or campaign advice for the Githyanki Empire. It only covers their publication history, fictional origins, and the borrowing of the name from George R. R. Martin's novel Dying of the Light.
Did You Know?
- Charles Stross originally created the githyanki for a Dungeons & Dragons game with multiple Dungeon Masters "where everyone was creating new monsters to offset" that all of them "had access to the Monster Manual".
- Stross borrowed the name from a fictional race created by George R. R. Martin in his 1977 science fiction novel Dying of the Light.
- George R. R. Martin himself was not aware that the name had been borrowed until a fan and D&D player informed him after a public reading in 1983.
- The master/slave aspect of the githyanki/illithid relationship was inspired by Larry Niven's World of Ptavvs (1966), "while their relationship with red dragons recalls Michael Moorcock's Melnibonéans (1961+)".
- In Martin's novel, the githyanki were called "soulsucks" because of their dangerous psychic powers; they were slaves of another alien race called the hrangans.
Frequently Asked Questions
Who are the Githyanki?
The Githyanki are a humanoid race that originated as enslaved gith freed by the wizard Gith from Mind Flayer oppression. They now serve as the dominant rulers of the Astral Plane, constantly warring against their cousins, the githzerai.
What is the primary goal and power structure of the Githyanki Empire?
Their society is a militaristic empire dedicated to raiding other planes for resources and slaves while hunting their ancient enemies, the illithids. Led by the archfey Vhaeraun and powerful warrior-queens, they wield psionic magic and ride astral dragons to maintain control over the silver void.
Why are the Githyanki considered important in D&D lore?
They represent a unique civilization that escaped slavery through sheer will and became a major galactic power capable of challenging even gods. Their eternal conflict with mind flayers defines much of the cosmic horror and political intrigue within the Astral Plane.
Where do the Githyanki live and operate?
The Githyanki call the Astral Plane their home, where they have built vast crystal cities and fortress ships. From this ethereal realm, they launch expeditions into the Material Plane and other dimensions to secure territory and eliminate threats.
What is the relationship between Githyanki and Githzerai?
The Githyanki view their cousins, the githzerai, as traitors who rejected the path of conquest for a life of contemplation. This ideological split has fueled an endless, bloody war between the two factions since they first separated.
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